Thursday, May 27, 2010

I am Andrew Ang

That's mah name!

After all those posts I totally forogt to talk about myself.

Hi, I'm a Year 2 student of Singapore poly taking a Diploma in Games Design & Development. I'm 17 close to 18 (so yeah I couldn't watch Kick Ass T_T)

I don't wanna talk too much on my usual formal profile or my past life, but I'll talk about what sort of person I am.

I have a creative mind! I'm not boasting, but its legit! I can come up with a lot of ideas for stories, game concepts, and a bunch of stuff! I remember in primary school when I was a quiet lad, I just stared at the dirt on the ground and imagined the dirt to take a form of a creature- That is my type of day dreaming (Floor Dreaming)

I have my moments where I can study styles and things people have already created, then as I sleep, conjure up images of what I can do tomorrow. Having a moment to relax is a pleasant treat for the mind.

Now I am currently working in a group of 7 for the main project as a Character Concept Artist, and I enjoy what I do! Putting what I have imagined onto paper! And with so many creative ideas and my adequeate skills of drawing, I can do some awesome work! :)

Call it ego, but I have to be proud that I can do :)

HTI1 Madness




This is a doodle of my experience in HTI1

It starts off in the lecture hall where I sit at the back looking bored and dull, whilst listening to the lecturer Faris teach. He's a very colorful person hence the rainbow Faris, and he's teaching about Plato and his creative ideas.

Next is when I have to brainstorm and try to make sense of the lesson, and usually that would send me into an overload and the crazy ideas begin popping from my head! Just like Plato!

This just goes to show that HTI1 was a mind screwing experience.

Games Break Boundaries




This is my idea of what games are about :)

Games present another dimension to you where it can be totally surreal and unbelievable! What happens in games most likely won't happen to you.
For games to be effective, they have to be immersive, that where breaking the bounderies play their part. In the doodle, a mallet breaks the television screen and releases all the wonders that games have to offer into our dull world (well it isn't that dull)

Hey since this is about breaking the boundaries in games, how about a trailer of one of the most creative games in the Video Game Industry? Little Big Planet

http://www.youtube.com/watch?v=Oy_a3oCDzRA

Enjoy :D Cuz I don't have a Play Station 3 and I will weep about it T_T

HTI2- Scooooooooooooooore!!!




Hi!

A doodle of what HTI2 would be like if it were a game!

There's the lecturer, Mun Ying at the left :D (or else it looks rather like Chi Yong...)
So he's talking about all his crazy ideas and they're represented by weird shapes and symbols.
So the game is to catch those ideas, and hit them! As in a shoot em' up type of game like Duck Hunt When you hit them, you score points where you make sense out of what MY is saying! Do that and you level up!

And everyone enjoys levelling up :)

My Hero's Journey




Well actually there are 2 protagonists to the story. The story is based on the one I am writing for the module of Scipting for Games Design

The present world is being destroyed and is facing a huge problem. The cyan and pink streaks represent the warp in the world that the 2 characters create as they progress in their journey. Along their path, they will meet allies and enemies. Enemies in the complimentary colors and allies in yellow color. To defeat the enemies, the heros have the ability to create a vortex and shoot projectiles as seen from the blue circle in the centre.

That's my hero's journey so far...

The Typical Hero's Journey